SERVER CHANGELOG
Changelogs are summarized, and are not an exhaustive nor a fully-complete list of changes.
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October 8th, 2022
- Bug fixes:
- Fixed a bug where theater screens wouldn't render when the 3D skybox was disabled
- Fixed a bug where the chatbox input history index would retain its position when the chatbox was closed
- Fixed a bug where players could be killed via the Creeper weapon, even in protected locations
- Fixed a bug where fireballs did not do damage in a protected theater if you were the theater owner
- Fixed a bug where the speed coil did nothing if the player was tiny
- Fixed an issue where players could get the "The Floor is Lava" achievement by hooking onto a wall with the pickaxe and idling
- Crystal Caverns:
- Bug fixes:
- Fixed a bug where one of the pickaxe spawnpoints did not have a pickaxe
- The pile of gems in the Cavern Cabin backyard now properly clamps gem particle velocity
- The Grinder Bunker's location bounds no longer stick through the bunker's roof
- Adjusted a fire spout at the lava lake to be more accurate and to have a longer cooldown
- Fixed a bug where gems spawned during the grinder event could spawn on construction props
- Fixed a bug where gems could be unfrozen via slappers
- The pickaxe HUD will now show who has the Ancient Mask, if anyone has it
- Adjusted the spawn rate of tier 1 (basic) crystals
- DDR:
- Added more songs, mostly ones with easy difficulties
- Bug fixes:
- Fixed a bug where DDR leaderboards would only show the top 6 scores instead of the top 10
- Fixed a bug where SS text on the leaderboard would overlay with the score and note streak text
- Fixed a bug where the background preview in the settings menu would cause certain HUD elements to stop rendering entirely outside of the preview (voice chat, killfeed, etc.)
- Changed DDR "FC" text to say "Full Combo" for clarification
- Score submission announcements in chat now additionally print the difficulty's star rating alongside the difficulty name
- Added hitsounds (can be customized & turned off in the settings)
- Reduced the glow effect of the score/accuracy/note streak text in the playfield
- Updated the "Average Rhythm Game Enjoyer" achievement's description to avoid confusion
- Added a pause menu
- Added the ability to click on the "Mapped by Author" text in the right-side DDR song selection panel to open the link to the original beatmap
- Added a placeholder to the big screen in the Arcade, to give the big screen a purpose for the time being
- Arena:
- Added arena achievements for 100 kills, 300 kills and 800 kills
- Removed the Fists Only layout
- Renamed "Wizards and Cops" to "Wizard Tennis"
- Construction:
- Reworked the prop creator reload key to use a prop spawn roster
- Added a prop spawn roster
- Can be opened with F2
- Select props to add or remove to the roster, and one will be chosen at random to be spawned with the reload key on the prop creator tool
- Sprays:
- Bug fixes:
- Fixed a bug where spray scales were internally being snapped to the nearest whole number
- Tiny players now have tiny sprays
- Sprays will now properly render by the order they were placed in, allowing players to spray over existing sprays
- Pointshop:
- Bug fixes:
- Fixed an issue where certain pointshop entry previews had their model clip into the camera (such as Party Popper)
- Fixed an issue where one-time skin purchases wouldn't preview their skin in the inventory tab
- Fixed a bug where the "Click to Buy" text would sometimes still remain even after the player's mouse leaves the pointshop entry
- New weapons:
- Broken Camera: Works identically to the regular camera, but doesn't take screenshots
- Bugbait: Throw it at players to make them stinky!
- Re-ordered the layout of the free weapons
- Globally increased the default zoom of pointshop entries, making them easier to view at a glance
- Added "Copy item ID" to the right-click menu on inventory items
- Clicking "Reset" in the customizer now sets the item to its default positioning values instead of setting everything to 0
- Removed props, chairs & lights from the pointshop, as they are now available in the prop spawn roster
- Construction:
- Reworked how props can be removed:
- The prop creator can no longer remove props with the reload key
- Added a new SWEP: Prop remover
- This change was made for quality-of-life purposes, for intuitiveness, and to prevent scenarios like accidental prop removal or accidentally spawning more props while trying to remove existing ones
- Fixed an issue where portable theaters' configurations would not be preserved when the server restarted
- Theater:
- The request video menu has a brand new search page
- Scoreboard:
- Added the ability to filter players in the player list by:
- All players (no filter)
- Players in my location
- Players in theaters
- Players on my friends list
- Added the ability to pin players to the top of the scoreboard
- Pin icon & color can be customized
- Split location music volume (the mines, caverns, parkour, etc.) into its own slider
- Weapons:
- M24:
- Fixed an issue where the scope was slightly off-center
- Added a green dot which is shown where the scope's line-of-sight ends
- Updated server tips
- Moved some videos from the random videos list into the random songs list
- The map's nighttime now activates at 9 PM instead of 7 PM
- Achievements:
- Added /ach as an alias to /achievements
- Added filtering to the achievement viewer menu
- Unlocking an achievement will now show it on the HUD
- Added more chat sounds
- Changed toggle player names keybind from F2 to F5
- A player's deaths statistic will no longer increase if they are in a safe location (such as the Arcade)
- Doubled the radius of the truck bomb explosion
- Improved the visuals of the dance floor in the Lo-Fi Lounge
- Added chat commands that print text emoticons: /shrug, /tableflip, /lenny, /wtf
- Added priority targeting to chat commands which take in player arguments (e.g. players named "Dad" will be prioritized over players who may have "Dad" as a part of their name)
- Added a new customizer panel
- Right now, it combines the player model chooser and Outfitter panels into one, but in the future will also incorporate the ability to customize pointshop cosmetics
- October seasonal changes:
- Added a spooky event
- This event only activates during nighttime
- While active, the map gets a lot spookier
- A boss spawns while the event is active
- Dealing damage to the boss will give you points which are rewarded when the event runs out of time or the boss is defeated
- Some minor adjustments to the look of the pumpkins on the map
- Removed pony