SERVER CHANGELOG
Changelogs are summarized, and are not an exhaustive nor a fully-complete list of changes.
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October 21st, 2021
- Pointshop:
- Fixed a bug where pointshop cosmetics scaled down to a tiny size would lose precision
- Fixed a bug where the Z scale didn't have two decimals
- (Experimental) added persistent voice and chat mutes - players will stay muted through game sessions
- Increased the number of votes required for a votekick
- Fixed a bug where players couldn't type command names as arguments when using a command
- Made it so colors at the beginning of messages are ignored when checking if a player typed a command
- Fixed an exploit where players could spam-throw popcorn to regenerate health at an extreme rate
- Fixed a bug where players who didn't die with the creeper weapon would be stuck with slow movement speed
- Made changes to gravity predicted, so players with higher ping will still have smooth movement
- Made funnymode even funnier
- Added some more ranks/tags to the scoreboard for specific players
- Made it so players become tiny when entering the skybox
- Added @admin to the chatbox
- Theater protection updates:
- Made it so players in a protected theater can't damage players outside of a theater
- Made it so theater owners in their protected theater can attack other players
- Made it so players cannot respawn at their current location if they are located in a private theater with an owner that isn't them
- Chatbox:
- Fixed a bug where the chat box's input box would disappear when clicking on the main chat or the emote picker
- Fixed a bug where emotes couldn't be clickable due to them layering behind text that may be above it
- Added new commands: cl_chatbox_font_size, cl_chatbox_font_family, cl_chatbox_emote_size
- Reworked how trash props are drawn to improve FPS
- Made it so bots with specific names will spawn as Neco-Arc
- Made it so players with smaller/bigger playermodels than the default will have their name tag's height adjusted
- Removed pony